Bloody Rotten

Games Desk First look · Early Access

DEADCAM logs its first tape

A found-footage survival horror that files its scares as "recordings". One tape in the locker so far. The desk is watching.

DEADCAM screenshot: a pale figure in a school uniform looms close to the camera in a dark room, with the subtitle 'Huh? ...Is it recording?'
Recording 01, the school. The camera asks the only question that matters. Official press assets · Joure Visser

DEADCAM does its paperwork the way we do ours. The game, an analog survival horror built in Unreal Engine 5 by solo developer Joure Visser, presents itself as an archive of recovered recordings: each one a self-contained story on somebody's abandoned camera, each one a place you should not be, rendered in the smeared, tracking-damaged grammar of a tape that has been played too many times.

It has been sitting in Steam Early Access since July 2025 at a pocket-money price, and so far the archive holds exactly one tape: an abandoned Japanese high school, roughly an hour of exploration, a simple inventory, doors that want opening and things that do not want to be filmed. There are weapons, multiple endings, and a "playback percentage" counter aimed directly at the completionists in the room. The roadmap promises more recordings across different locations and different registers, survival horror on one tape, psychological dread on the next, which is the anthology structure this genre has been quietly asking for: found footage was never meant to be a trilogy, it was meant to be a shoebox of unlabeled cassettes.

DEADCAM screenshot: two long-haired figures lunge down a ruined school corridor toward the player, who raises a katana
Playback speed one hundred percent. You will want it slower. Official press assets · Joure Visser

Reception so far reads Mostly Positive, seventy-one percent across a few dozen reviews, which is the honest size of a one-person tape archive in its first year. The Early Access window was planned at "roughly a year", a deadline that has come and gone the way deadlines do in the restoration business. Tapes decay on their own schedule. So do solo developers.

We do not grade evidence until the archive fills out. The first tape shows a steady hand behind the camera. Filed, and flagged for follow-up.

Bloody Rotten is the horror rag from inside GREEN INFERNO, an investigation horror game built from an unproduced Ruggero Deodato screenplay. The tape is real. The demo is free.

Free demo on Steam Follow the case